Parity Tracker

Development tracker for Potato MC. Watch our progress as we implement Vanilla mechanics, core subsystems, and the mob roster.

NameCategoryAttrsGoalsTargetsEnvLootXPSoundsSpawnBreedSpecialNotes
AllayPassive~N/A~N/AN/A~?N/A[ ]Item-tracking/delivery; jukebox duplication missing
ArmadilloPassiveN/A~~N/A~?N/A~Ball-state present; scute shedding needs audit
AxolotlPassive~N/A~?~Play-dead present; land-flop & air-breach audit needed
BatPassiveN/AN/AN/AN/AN/ARoost/fly AI in mob_tick - looks complete
CamelPassiveN/A~N/AN/A~?N/A~Two-rider, dash mechanic needs audit
CatPassiveN/A~N/A~11 breeds rolled randomly at spawn, tracker/NBT synced, scare-creeper/phantom [x]
ChickenPassiveN/A?Fall-immunity OK; egg-lay OK; chicken-jockey [x]
CodPassiveN/A?N/ASchool swim, land-flop, flop/swim sounds [x]
CowPassiveN/A~~?~Milking OK; mooshroom in separate file
DonkeyPassiveN/A~~?~Chest inventory needs audit
FoxPassive~~Red/Snow variants rolled at spawn, sleep/item-hold/pounce [x]
FrogPassive~N/AN/A~Temperate/Warm/Cold variants rolled at spawn, tongue-shoot goal [x]
Glow SquidPassiveN/A?N/ASquid swim + dark glow-stop on damage + glow ink spray [x]
HorsePassiveN/A~~?~Taming/armor/saddle needs audit
MooshroomPassiveN/A~~Red/Brown types, lightning conversion Red<->Brown, stew milking, shearing [x]
MulePassiveN/A~~?N/A~Chest mechanic needs audit
OcelotPassiveN/A~N/AN/A~?~No mob_tick; trust-gain needs audit
PandaPassive~~7 personality genotypes (recessive Brown/Aggressive/Weak), Aggressive Panda melee AI & target [x]
ParrotPassiveN/AN/AN/A?N/ASounds, imitations, shoulder-riding, dance, 5 cosmetic colors [x]
PigPassiveN/A~~Lightning conversion to Zombified Piglin, saddle steering [x]
PufferfishPassiveN/A?N/A3-state puff machine, poison touch, inflate/deflate sounds [x]
RabbitPassive~~6 coat variants + Killer Bunny (hostile melee AI, high damage/armor, player/wolf/fox target) [x]
SalmonPassiveN/A?N/ASchool swim, land-flop, flop/swim sounds, size variants [x]
SheepPassiveN/A6 natural wool colors with vanilla weights (Pink 0.164%), EatGrassGoal, wool regrowth, dye colors [x]
Skeleton HorsePassiveN/A~~?N/A~Trap-spawn/lightning conversion needs audit
SnifferPassiveN/A~N/A~?~Sniff/dig/plant-seed - large file, needs audit
Snow GolemPassive~N/AN/A~?N/A~Snow-trail, melt-in-rain/desert needs audit
SquidPassiveN/A?N/ASwim AI, ink spray, swim/squirt/hurt/death sounds [x]
StriderPassiveN/A~~?~Lava-walk, warped-fungus steering needs audit
TadpolePassiveN/A~N/AN/A~?N/A~Grow-into-frog mechanic needs audit
Tropical FishPassiveN/A?N/ASchool swim, flop, patterns & colors, sounds [x]
TurtlePassiveN/A~~?~Egg-laying/hatching, home-beach needs audit
VillagerPassiveN/A~N/A~7 biome variants & random profession at spawn, tracker synced, lightning to Witch conversion [x]
Wandering TraderPassiveN/A~N/AN/A~??N/A1284 lines; trade/llama needs audit
BeeNeutral~N/A~?~Pollination, hive-sleep, honey needs audit
DolphinNeutral~~~?N/A~Treasure-find, swim-with-player, jump needs audit
EndermanNeutral~?N/A~Block-carry, teleport-dodge, stare-provoke needs audit
GoatNeutral~~Screaming variant (2% spawn roll), screaming audio, ram-charge timer [x]
Iron GolemNeutral~N/A~?N/A~Flower offering, crack texture needs audit
LlamaNeutral~~?N/A~Caravan-follow, spit, chest needs audit
PiglinNeutral~?N/A~Brain/Sensor AI; gold-barter - 706 lines
Piglin BruteNeutral~?N/A~Always-hostile regardless of gold
Polar BearNeutral~~?N/A~Defend-cub goal needs audit
SpiderNeutral~?N/A~Light-level-gated hostility needs audit
Trader LlamaNeutral~~?N/A~Wanders with trader needs audit
WolfNeutral~~9 coat variants (biome/random roll), tracker & NBT synced, taming/armor [x]
BlazeHostile~?N/A~Fireball-burst OK; fly-idle needs audit
BoggedHostile~~N/ATipped arrow shooting (Poison 100 ticks), shearing mechanic drops 4 mushrooms, sheared data sync [x]
BreezeHostile?N/AWind charge attack, long jump trajectory, sliding, projectile deflection, whirl/jump sounds [x]
Cave SpiderHostile~~?N/A~Poison-on-hit needs audit
CreakingHostileN/AN/A?N/ACreaking heart bound, freeze on LOS, invulnerability, unfreeze/freeze/sway sounds [x]
CreeperHostile~?N/ATimed-fuse, cancel-on-retreat well-implemented
DrownedHostile~~N/ATrident ranged attack goal (3D trajectory & sounds), 6.25% trident / 3% nautilus equipment spawn [x]
Elder GuardianHostile~~?N/A~Mining-Fatigue aura needs audit
EndermiteHostile~N/A~?N/A~Despawn timer needs audit
EvokerHostile~~?N/A~Vex-summon, fangs, wololo - 620 lines
GhastHostile~?N/A~Fireball deflect, charge/shoot - 464 lines
GiantHostile~~?N/AN/ACommand-only; stub acceptable
GuardianHostile~~?N/A~Laser-beam windup needs audit
HoglinHostile~?N/A~Warped-fungus fear, zombification needs audit
HuskHostile~N/AUnarmed melee Hunger effect (140 * diff), sunlight immunity, 600-tick water conversion to Zombie [x]
Magma CubeHostile?N/ASplit-on-death at tick 20, fire immune, lava jump, size scaling [x]
PhantomHostile?N/ASwoop-dive-reset cycle, circle anchor, attack player, sounds [x]
PillagerHostile~~?N/A~Crossbow patrol/raid logic needs audit
RavagerHostile~~?N/A~Roar/stun, crop destruction needs audit
ShulkerHostile~~?N/A~Open/close two-state, teleport - 531 lines
SilverfishHostile~N/A~?N/A~Hide-in-block, alarm-call needs audit
SkeletonHostile~?N/A~Ranged kiter; flee-in-sun needs audit
SlimeHostile?N/ASplit-on-death at tick 20, size scaling, sounds, offset spawn [x]
StrayHostile~N/ATipped arrow shooting (Slowness 600 ticks), base skeleton exposed, NBT roundtrip [x]
VexHostileN/A?N/AWall-phasing, lifespan timer, owner-target, charge attack [x]
VindicatorHostile~~?N/A~Johnny flag; no mob_tick
WardenHostile?N/ABrain/Vibration/Anger, sniffing, sonic boom, emerge/dig [x]
WitchHostile~~?N/A~Potion-throw, self-heal - 334 lines
Wither SkeletonHostile~?N/A~Wither-on-hit needs audit
ZoglinHostile~~?N/A~Attack-everything; no mob_tick
ZombieHostile~?N/A~Reinforcement-call, door-break, baby & chicken-jockey [x]
Zombie VillagerHostileN/ARandom type & profession at spawn, data tracker synced, NBT persistence, cure preserves type/profession [x]
Zombified PiglinHostile~?N/A~Mass-aggro group-anger needs audit
IllusionerHostile~~?N/A~Low priority; blindness + mirror-clone
WitherBoss~N/AN/A~Multi-head targeting, shield needs audit
Ender DragonBossN/AN/AFull 12-phase state machine, crystal healing beam tracking, breath clouds, dying sequence, wing flap audio [x]