Configuration

Potato MC generates a config.toml file on its first run. This file controls the engine's core behavior.

Core Settings

network.compression_threshold

Type: Integer | Default: 256

The size in bytes before packets are compressed. Lowering this uses more CPU but less bandwidth. On extremely low-end CPUs, raise this to 512 or 1024.

performance.worker_threads

Type: Integer | Default: 0 (Auto)

The number of Rayon thread-pool threads used for parallel tasks (like chunk meshing/entity ticking). Setting to 0 automatically uses all available physical cores.

world.view_distance

Type: Integer | Default: 8 | Range: 2-32

The radius of chunks sent to the player. For "potato" hardware, keeping this at 6 or 8 is highly recommended.