Configuration
Potato MC generates a config.toml file on its first run. This file controls the engine's core behavior.
Core Settings
network.compression_threshold
Type: Integer | Default: 256
The size in bytes before packets are compressed. Lowering this uses more CPU but less bandwidth. On extremely low-end CPUs, raise this to 512 or 1024.
performance.worker_threads
Type: Integer | Default: 0 (Auto)
The number of Rayon thread-pool threads used for parallel tasks (like chunk meshing/entity ticking). Setting to 0 automatically uses all available physical cores.
world.view_distance
Type: Integer | Default: 8 | Range: 2-32
The radius of chunks sent to the player. For "potato" hardware, keeping this at 6 or 8 is highly recommended.